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AI Insights · Timothy · January 2022

Top 5 Co-op Games on iOS in Central America Q4 2021

In Q4 2021, the top 5 co-op games on iOS in Central America showed varied performance in terms of downloads, revenue, and active users. Notable trends were observed in games like Roblox and Clash Royale.

Top 5 Co-op Games on iOS in Central America Q4 2021

In Q4 2021, the top 5 co-op games on iOS in Central America exhibited interesting trends across various performance metrics. Here’s a detailed look at the performance of each game:

Roblox saw a dynamic quarter. Weekly revenue peaked at around $186K in the week of December 20, while the lowest revenue of the quarter was approximately $88.9K in late October. Downloads started strong at 84.1K in early October but dipped to around 24.1K by early December, before rebounding to 45.4K in mid-December. Active users remained robust, averaging around 500K throughout the quarter, peaking at 519K in late November.

Clash Royale experienced significant fluctuations. Weekly revenue saw a high of $166.6K in early December and a low of $52.3K in mid-October. Downloads followed a similar trend, starting at 21K in late September and peaking at 61K by the end of December. Active users showed a steady increase, starting at approximately 638K in late September and reaching 1.14M by the end of December.

Call of Duty®: Mobile had a relatively stable quarter. Revenue peaked at $131.5K in mid-October and saw its lowest point at around $62.6K in late November. Downloads were fairly consistent, hovering around 25K to 33K throughout the quarter. Active users saw a slight decline, starting at 431K in late September and ending at 363K by the end of December.

Minecraft showed modest performance. Weekly revenue peaked at $64.4K at the end of December, with a low of $35.1K in early November. Downloads were stable, with minor fluctuations between 1.1K and 1.4K. Active users remained relatively steady, averaging around 140K throughout the quarter.

Genshin Impact: Natlan Launch displayed varied performance. Weekly revenue peaked at $64.5K in early November, with a low of $26.5K in late October. Downloads ranged from 6.2K in late October to 11.5K in mid-December. Active users fluctuated slightly, starting at approximately 49K in late September and ending the quarter at 50K.

These trends underscore the dynamic nature of the mobile gaming market in Central America. For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022